Discover PerformanceHP Software's community for IT leaders // September 2014
Mobility's next phase
Wearables: When and how they’ll change enterprise IT
With the announcement of Apple Watch, suddenly wearable technology seems a nearer future than ever. Should enterprise IT take action?Read More
Agility in action
How Elance-oDesk uses Agile to quickly meet user needs
Connecting freelance workers to employers worldwide, and providing their work-management platform, means being ever faster, and ever smarter.Read more
Better apps: 4 keys to lifecycle virtualization
Better, faster, more efficient: Here’s how software dev teams can start to exceed ever-increasing expectations.Read more
Go where the enemy is: Cover your apps
The adversary is putting more effort into your applications. Here’s how you can do the same.Read more
DevOps: Trust, culture, and business success
Discover Performance Weekly talks to Gene Kim, and also Jez Humble, about what distinguishes a high-performing enterprise.Watch now
Most read articles
Dev Center 20/20
How will we organize development centers for the apps that will power our enterprises?
Introduction to Enterprise 20/20
What will a successful enterprise look like in the future?
Challenges and opportunities for the CIO of the future.
Welcome to a new reality of split-second decisions and marketing by the numbers.
IT Operations 20/20
How can you achieve the data center of the future?
What the workforce of 2020 can expect from IT, and what IT can expect from the workforce.
Preparing today for tomorrow’s threats.
Looking toward the era when everyone — and everything — is connected.
Data Center 20/20
The innovation and revenue engine of the enterprise.
Q: How do digital technologies affect our society?
A: Digital technologies have merged with our day-to-day lives, products and services, and business practices. For example, my running shoes became wearable technology connected to my smartphone, and I can now book hotels, restaurants, and taxis from every corner of the street. It seems to be the result of a perfect storm where the speed of change, the increase of digital capacity, and the societal adaption of “the digital” has resulted in a true digital society. Consider this: It took only nine days for Draw Something, the addictive social drawing game, to reach one million users, while it took America Online nine years.